Grades 6–10 · MYP 1–5 · Complete MYP design cycle · Free, no sign-in
Learn MYP Design by yourself, with every lesson mapped to MYP Design objectives with a paraphrased digital-literacy crosswalk and Criteria A–D.
The design cycle, digital design, product design, systems & programming and sustainable innovation, built around the complete MYP Design objectives — inquiring and analysing, developing ideas, creating the solution and evaluating.
Teacher or coordinator? Read the full guide to aligning MYP Design with MYP Design.
Homeschooling? See how EduLib works as a homeschool curriculum.
- Published lessons
- 50
- Grade levels
- 5
- Design strands
- 5
Start with these lessons
Spotting Problems Worth Solving
Grade 6: The Design Cycle → Spotting Problems Worth Solving
Observing everyday problems at school and turning them into a clear need for a solution.
From Brief to First Prototype
Grade 6: The Design Cycle → From Brief to First Prototype
Writing a simple design brief and specification, then making and testing a first model.
Researching Users Properly
Grade 7: The Design Cycle → Researching Users Properly
Planning primary and secondary research, writing survey questions and recording sources.
Comparing Existing Products
Grade 7: The Design Cycle → Comparing Existing Products
Analysing similar products for materials, function, cost and audience before designing.
Specifications That Can Be Tested
Grade 8: The Design Cycle → Specifications That Can Be Tested
Turning research into measurable success criteria that a test can actually check.
Planning Drawings and Making Plans
Grade 8: The Design Cycle → Planning Drawings and Making Plans
Annotated drawings, flowcharts and a realistic sequence of making with time and resources.